Stuff to Remember - Vimak


  • +2 to initiative checks (except Meriele) thanks to Meriele’s class feature
  • +Meriele’s Int Mod to attacks from Action Points thanks to Meriele’s class feature
  • +1 diplomacy due to Aldus racial
  • IF near Vimak, gain +2 to opportunity damage
  • Commander’s Strike from Meriele:
    • +1 attack +4 damage
  • Party items:
    • Pouch of Frozen Passage (freeze liquid)
    • Flagon of Ale Procurement (Detect Alchohol/water)
    • Enshrouding Candle (darken/hide stuff inside radius)
    • Jar of Steam (fog up area, damages other than you)


  • Opportunity attacks get +wis mod (1) +2 damage a
  • +2 def vs opportunity attacks
  • 1/day gain resist 5
  • when you hit a target, +2 ac against that target
  • 1/day +5 damage to melee
  • 1/enc stay in one place, gain +2 to all defenses
  • 1/day do a double opportunioty attack
  • 1/day push 1d4 squares with melee

Stuff to Remember - Vimak

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