Stuff to Remember - Aldus

Party-wide

  • +2 to initiative checks (except Meriele) thanks to Meriele’s class feature
  • +Meriele’s Int Mod to attacks from Action Points thanks to Meriele’s class feature
  • +1 diplomacy due to Aldus racial
  • IF near Vimak, gain +2 to opportunity damage
  • Commander’s Strike from Meriele:
    • +1 attack +4 damage
  • Party items:
    • Pouch of Frozen Passage (freeze liquid)
    • Flagon of Ale Procurement (Detect Alchohol/water)
    • Enshrouding Candle (darken/hide stuff inside radius)
    • Jar of Steam (fog up area, damages other than you)

Aldus

  • 1/Day Teleport
  • +AC vs opportunity attacks due to set (4/5)
  • An undamaged enemy takes extra damage equal to wis mod (2)
  • If you miss, you can do a melee basic 1/day
  • 1/day can use boltshard crossbow as a shotgun
  • Enemy misses you melee: 1/day swap places with them
  • Hit with both weapons: -2 penalty to attack rolls
  • Crit: If you crit with the Harmony Blade you can do an extra melee attack with the Rhythm Blade

Blade Dancer’s Regalia

  • Set Items:
    • Rhythm Blade
    • Harmony Blade
    • Baffling Cape
    • Gloves of Recovery
    • Bracers of Enforced Regret
  • Set bonus:
    • Gain a bonus to AC against opportunity attacks equal to the number of items (4)*
    • (5) Use Hunter’s Quarry as a free action

Stuff to Remember - Aldus

Lost Destiny MarkShallow